Once the Temple’s location has become discovered
Players will travel on the past for just a short time and enter a random room that may be packed with POE Items monsters and a minimum of two boss types. The more Vaal blood that may be spilled, the longer a new player remains like Breach. The idea is simply a speed run. Luckily, loot doesn’t drop until the end in the encounter and every room type have their own “unique risks and rewards”.
Actions from the past can impact the present and players can literally customize the course of history by killing Vaal Architects. Player actions within the past affect the existing day. Rooms are modified it through what exactly is done within the past. Players will would like to keep an eye out for secrets to open a door and acquire much further inside the temple.
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